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                            <H1>Godhood</H1>
                            <H2>The Eye of Ascension</H2>
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                        The following people and organizations were pivotal to the development of
                        <I>Godhood - The Eye of Ascension</I>.
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                                        Sun Systems <A HREF="http://java.sun.com">Java</A> programming language and
                                        MIDP API obviously plays no small part in the development in Godhood.
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                                        The perennial <A HREF="http://www.nethack.org">Nethack</A> is a game of the same
                                        genre and a favorite of mine.
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                                        The <A HREF="http://www.gimp.org">Gimp</A> was used to draw all the images in
                                        <I>Godhood</I>.
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                                        The IDE <A HREF="http://www.intellij.com">IntelliJ</A> is just awesome for java
                                        development.
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                                        Room files are generated from XML definitions using the excellent
                                        <A HREF="http://www.jdom.org">JDom</A> libraries.
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                                        My build scripts all use <A HREF="http://jakarta.apache.org">Ant</A>. The j2me
                                        specific extensions provided by <A HREF="http://antenna.sourceforge.net">Antenna</A>
                                        have also proven extremely useful.
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                                        The obfuscator <A HREF="http://www.sourceforge.net/projects/proguard">Proguard</A>
                                        made it possible to make the game of a reasonable size without having to comprimise
                                        on functionality.
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                        Finally I'd like to thank my friends, whose support and feedback has made this
                        game possible.
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